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Entry Subject: Species – Rothen
Man’s best friend, the Rothen, evolved on the same mother planet, Rien, alongside Humankind. For a while, Humans and Rothen did not even know of each other’s existence. Their species first emerged on opposite sides of the planet and for many thousands of years they did not find each other, separated on two different continents with hemispheres of ocean in between. It’s been hypothesized that Rothen and Humans did at some point have a common ancestor. They have similar primate body structures, but Rothen are three to five times bigger than the average Human and covered in fur.
Man’s best friend, the Rothen, evolved on the same mother planet, Rien, alongside Humankind. For a while, Humans and Rothen did not even know of each other’s existence. Their species first emerged on opposite sides of the planet and for many thousands of years they did not find each other, separated on two different continents with hemispheres of ocean in between. It’s been hypothesized that Rothen and Humans did at some point have a common ancestor. They have similar primate body structures, but Rothen are three to five times bigger than the average Human and covered in fur.
Entry Subject: Species – Grey
The Greys’ mother planet is called Gora. A solitary planet orbiting a dim white dwarf star, with a thin atmosphere and barren desert landscape frequented by powerful dust storm hurricanes, Gora seems an unlikely place for intelligent life to have evolved, much less flourished.
Grey culture, like their planet, is devoid of color. Work, consume, sleep, repeat. The most enjoyment the Greys seem to get out of life is in achievement in their chosen profession, bringing recognition back to their Thought Clan. All honor goes back to the Thought Clan.
Grey Clans are constantly squabbling for more power over each other. High technology is their main outsource, and corporate espionage is the norm as each Clan attempts to get a leg up via murder, sabotaging research, etc. Each Clan desires to control the frontlines of innovation, and they are willing to kill for that advantage.
Greys were the first to find the Space Flexers, which is what allowed them to be the first to achieve long distance space travel. Greys were the first to find planet Rien and contact the Humans and Rothen there. For thousands of years, they seemed friends to Humans and Rothen.
Eventually, a new race came through the Space Flexers. The Greys were secretly contacted by the Rac'Soreth, or Vaemprs. Together they staged an invasion, launching an assault that would overthrow the Human and Rothen empire.
Greys manufactured the feral Virus that caused Human society to tear itself apart. Since then, Greys have taken it upon themselves to be the wardens of Humanity's punishment. Not only that, they seem to delight in the abuse of their captives. In the 70,000 years since Greys gained dominion over Humanity their culture has warped to revolve entirely around their relationship as masters to the once mighty Human species.
Grey dignitaries flaunt their wealth by amassing collections of Human clone hybrids, exotic pets and decor for their colony estates. They pit Humans against each other in gladiator matches, hunt them in closed pens for sport, use them for pleasure and terminate them once done. Humans have become nothing but property to the Greys, status symbols and puppets of fashion.
Earth, the Greys’ prison for Humanity, is constantly surveilled. Footage of Human folly and suffering on the planet is broadcast for entertainment to all Grey controlled systems. They manipulate events – causing illnesses, war, genocide – and have their fingers in every facet of Earth’s society. The entirety of Grey culture, across star systems, raptly follows the contrived devastation on Earth like a soap opera.
The Greys’ mother planet is called Gora. A solitary planet orbiting a dim white dwarf star, with a thin atmosphere and barren desert landscape frequented by powerful dust storm hurricanes, Gora seems an unlikely place for intelligent life to have evolved, much less flourished.
Grey culture, like their planet, is devoid of color. Work, consume, sleep, repeat. The most enjoyment the Greys seem to get out of life is in achievement in their chosen profession, bringing recognition back to their Thought Clan. All honor goes back to the Thought Clan.
Grey Clans are constantly squabbling for more power over each other. High technology is their main outsource, and corporate espionage is the norm as each Clan attempts to get a leg up via murder, sabotaging research, etc. Each Clan desires to control the frontlines of innovation, and they are willing to kill for that advantage.
Greys were the first to find the Space Flexers, which is what allowed them to be the first to achieve long distance space travel. Greys were the first to find planet Rien and contact the Humans and Rothen there. For thousands of years, they seemed friends to Humans and Rothen.
Eventually, a new race came through the Space Flexers. The Greys were secretly contacted by the Rac'Soreth, or Vaemprs. Together they staged an invasion, launching an assault that would overthrow the Human and Rothen empire.
Greys manufactured the feral Virus that caused Human society to tear itself apart. Since then, Greys have taken it upon themselves to be the wardens of Humanity's punishment. Not only that, they seem to delight in the abuse of their captives. In the 70,000 years since Greys gained dominion over Humanity their culture has warped to revolve entirely around their relationship as masters to the once mighty Human species.
Grey dignitaries flaunt their wealth by amassing collections of Human clone hybrids, exotic pets and decor for their colony estates. They pit Humans against each other in gladiator matches, hunt them in closed pens for sport, use them for pleasure and terminate them once done. Humans have become nothing but property to the Greys, status symbols and puppets of fashion.
Earth, the Greys’ prison for Humanity, is constantly surveilled. Footage of Human folly and suffering on the planet is broadcast for entertainment to all Grey controlled systems. They manipulate events – causing illnesses, war, genocide – and have their fingers in every facet of Earth’s society. The entirety of Grey culture, across star systems, raptly follows the contrived devastation on Earth like a soap opera.
Entry Subject: Species – Draegs
Draegs evolved on planet Zhen, a large cavernous planet orbiting a blue dwarf star. Planet Zhen’s dominant ecosystems began in the pitch-black caverns of hollow mountains cathedraling above underwater oceans and lakes. The planet’s star gave very little photosynthetic nutrients, so life clung elsewhere, along underground fissures and vents that carried nutrients up from the planet’s molten core.
The long winter orbit of their planet around a dim star left most of the planet frozen and uninhabitable. To cope, Draegs evolved to endure cycles of hibernation in caverns warmed by the planet’s core through magma wells. Surely, the myths of the Earthly dragon, slumbering in their caves on heaps of gold, are echoes of the truth of this species.
While awake, Draegs live clinging to the cavernous ceilings of their lightless world. They have no eyes because they have never needed them. They can sense their surroundings through the Source and use their wings in combination with Ka focusing air currents to navigate their subterranean domain.
Draegs build vast city networks on the roofs of mountain caverns, and swoop down to the oceans below to pluck their unsuspecting prey from the still black water. Draeg’s sensory capabilities and predatory ferocity made them an invaluable asset to Grey forces during the Galaxy War. Draegs can’t survive any form of UV ray, and when leaving their world have to be completely covered in space suits the Greys had specially designed for them.
There are enough reports to lend credibility to the rumor that during the Galaxy War, Draegs went through extreme self-mutilation procedures in order to better hunt Humans. Human colony starcraft was far too small for most Draegs to crawl through, so Draeg military squads were known to saw off their wing membrane, rendering them forever flightless, only to be able to crawl through human space settlements wreaking havoc.
Since Draegs could survive Earth’s atmosphere after dark, they became even more useful to the Greys as enforcers in the prison hit squads. Even better for the Raticacy, they greatly enjoyed the work. Every sea monster or winged serpent story told on the prison planet is undoubtedly the echo of a Draeg encounter.
Draegs evolved on planet Zhen, a large cavernous planet orbiting a blue dwarf star. Planet Zhen’s dominant ecosystems began in the pitch-black caverns of hollow mountains cathedraling above underwater oceans and lakes. The planet’s star gave very little photosynthetic nutrients, so life clung elsewhere, along underground fissures and vents that carried nutrients up from the planet’s molten core.
The long winter orbit of their planet around a dim star left most of the planet frozen and uninhabitable. To cope, Draegs evolved to endure cycles of hibernation in caverns warmed by the planet’s core through magma wells. Surely, the myths of the Earthly dragon, slumbering in their caves on heaps of gold, are echoes of the truth of this species.
While awake, Draegs live clinging to the cavernous ceilings of their lightless world. They have no eyes because they have never needed them. They can sense their surroundings through the Source and use their wings in combination with Ka focusing air currents to navigate their subterranean domain.
Draegs build vast city networks on the roofs of mountain caverns, and swoop down to the oceans below to pluck their unsuspecting prey from the still black water. Draeg’s sensory capabilities and predatory ferocity made them an invaluable asset to Grey forces during the Galaxy War. Draegs can’t survive any form of UV ray, and when leaving their world have to be completely covered in space suits the Greys had specially designed for them.
There are enough reports to lend credibility to the rumor that during the Galaxy War, Draegs went through extreme self-mutilation procedures in order to better hunt Humans. Human colony starcraft was far too small for most Draegs to crawl through, so Draeg military squads were known to saw off their wing membrane, rendering them forever flightless, only to be able to crawl through human space settlements wreaking havoc.
Since Draegs could survive Earth’s atmosphere after dark, they became even more useful to the Greys as enforcers in the prison hit squads. Even better for the Raticacy, they greatly enjoyed the work. Every sea monster or winged serpent story told on the prison planet is undoubtedly the echo of a Draeg encounter.
Entry Subject: Species – Skorgar
Skorgar society is ruled by warring Queens. Hive-minded, a Queen’s domain could spread for hundreds of miles on their homeworld, D’Xuxaban, her will enacted by the thousands of workers and soldiers that contain her consciousness.
D’Xuxaban orbits a giant red star that was once a yellow dwarf star. After fusion stopped, a shell of hydrogen around the core ignited, causing it to increase in size drastically, turning it into a red giant 100x larger than it had been in its main sequence. In its growth the star swallowed a few planets that had closely orbited it for millennia, but in turn began to warm the pieces of cold rock that orbited far out in the dark. D’Xuxaban was one of these, and once the planet warmed, life began to emerge.
Skorgar are an insectoid species with drones ranging from the size of a horse to soldiers that could grow to be as big as elephants. The soldiers have large, heavy fore-pincers, eight squirming legs, and a venomous whip-tail. Workers have stronger legs, but no pincers or venom. The Queens themselves, while rarely seen in person, are ever swollen with larvae offspring waiting to grow and be put to work.
D’Xuxaban has an acrid, choking atmosphere and its red sun bakes the planet’s crust dry. Skorgar queens build elaborate hive networks deep into the ground and construct networks of subterranean highways for their drones to trade.
Skorgar seem mostly disinterested with the machinations of the single-minded species that surround them in the galaxy, and mostly keep to their own planetary struggles for power. Somehow, in the beginning of the Galaxy War, the Greys convinced them to be allies in their ambush, and for a time set up secret experimentation labs hidden on D’Xuxaban, guarded by Skorgar Queens.
During the Galaxy War, Skorgar Queens rarely left the planet to involve themselves in the conflict, but at least a few were reported to have boarded cramped Grey voidfrigates, their armies shipped out to the stars to decimate Human colony worlds and refugee ships.
Skorgar society is ruled by warring Queens. Hive-minded, a Queen’s domain could spread for hundreds of miles on their homeworld, D’Xuxaban, her will enacted by the thousands of workers and soldiers that contain her consciousness.
D’Xuxaban orbits a giant red star that was once a yellow dwarf star. After fusion stopped, a shell of hydrogen around the core ignited, causing it to increase in size drastically, turning it into a red giant 100x larger than it had been in its main sequence. In its growth the star swallowed a few planets that had closely orbited it for millennia, but in turn began to warm the pieces of cold rock that orbited far out in the dark. D’Xuxaban was one of these, and once the planet warmed, life began to emerge.
Skorgar are an insectoid species with drones ranging from the size of a horse to soldiers that could grow to be as big as elephants. The soldiers have large, heavy fore-pincers, eight squirming legs, and a venomous whip-tail. Workers have stronger legs, but no pincers or venom. The Queens themselves, while rarely seen in person, are ever swollen with larvae offspring waiting to grow and be put to work.
D’Xuxaban has an acrid, choking atmosphere and its red sun bakes the planet’s crust dry. Skorgar queens build elaborate hive networks deep into the ground and construct networks of subterranean highways for their drones to trade.
Skorgar seem mostly disinterested with the machinations of the single-minded species that surround them in the galaxy, and mostly keep to their own planetary struggles for power. Somehow, in the beginning of the Galaxy War, the Greys convinced them to be allies in their ambush, and for a time set up secret experimentation labs hidden on D’Xuxaban, guarded by Skorgar Queens.
During the Galaxy War, Skorgar Queens rarely left the planet to involve themselves in the conflict, but at least a few were reported to have boarded cramped Grey voidfrigates, their armies shipped out to the stars to decimate Human colony worlds and refugee ships.
Entry Subject: Species – Rac'Soreth aka “Vaemprs”
Little is known of the Rac'Soreth. Their homeworld has never been found. They came without warning through the Space Flexers and what they want, we don’t know. Before the Galaxy War, it is assumed they struck a deal with the Greys to aid in conquest over the Human forces. We do not know what the Greys offered in return.
When caught in the open they are beings of blue shifting energies, sparking and jumping from place to place. They have the ability to seize a host body and burn it out, consuming the body’s life force or taking control of its mind. It is said that Vaemprs must be invited into a mind of greater intelligence, but once invited, they can take full control.
A Vaempr can be killed if it is caught in the open without a host for too long, they are also vulnerable to water and will dissipate quickly if doused. They have no Ka to speak of and do not seem to be connected to the Source as all other life is. They are something…other.
Little is known of the Rac'Soreth. Their homeworld has never been found. They came without warning through the Space Flexers and what they want, we don’t know. Before the Galaxy War, it is assumed they struck a deal with the Greys to aid in conquest over the Human forces. We do not know what the Greys offered in return.
When caught in the open they are beings of blue shifting energies, sparking and jumping from place to place. They have the ability to seize a host body and burn it out, consuming the body’s life force or taking control of its mind. It is said that Vaemprs must be invited into a mind of greater intelligence, but once invited, they can take full control.
A Vaempr can be killed if it is caught in the open without a host for too long, they are also vulnerable to water and will dissipate quickly if doused. They have no Ka to speak of and do not seem to be connected to the Source as all other life is. They are something…other.
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